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Defense of the Ancients, commonly referred to as DotA, is a popular Aeon of Strife-style custom map created for the game Warcraft 3 (by Blizzard Entertainment). The original version of the map was developed for Warcraft 3: Reign of Chaos by "Eul," though it was later unofficially ported to the Warcraft 3 expansion pack, The Frozen Throne. Several variants of the map exist under the name of Defense of the Ancients.
The teams consist of up to five players, each controlling a single hero character, and a computer player which controls "creeps." Standard variants do not support the artificial intelligence for computer controlled heroes. (A variant known as "DotA Mercenaries" has allowed for more computer controlled players, and is commonly used for training purposes or when other human players are not available to play with.[citation needed] Some developers are coming up with test versions of Defense of the Ancients maps with variable-skill computer players - the latest being "Cloud_str," who created "Defense of the Ancients Allstars 6.27b AI.")
The opposing bases produce troops, every 30 seconds, beginning at 1 minute 26 seconds. The "creeps" are produced in sets composed of a number of melee units and, initially, a single ranged unit, and path down the three lanes available on the map towards the opposing team's base. In some variants of the map, the number of creeps increases as the game continues, as do their hit points and damage. The creeps for the "Scourge" team are generally composed of Ghouls and a Necromancer, while the creeps for the "Sentinel" team are composed of different units depending on the variation of the map - for example, while the popular Defense of the Ancients: Allstars uses Treants and a Druid of the Talon, Defense of the Ancients: Classic uses Huntresses and a Dryad. As the creeps travel along these lanes they will automatically assault any opposing creeps, heroes, or towers they meet. Towers possess superior firepower compared to the creeps, so it is difficult for creeps to advance past towers without the assistance of a hero.
The hero system used in Defense of the Ancients is much like the one used in WarCraft III - heroes are ranked by level; and upon gaining a level, heroes receive bonus attributes and a skill point to be spent in learning a new or upgrading an existing skill. Heroes may gain levels during a game by earning experience. Experience is earned by being within a certain range when an opponent unit is killed, be it a creep or a hero (which gives more experience). There also exists creeps on the map which do not belong to either team, and they may be killed for experience points and gold. These "neutral" creeps are not programmed to do anything except assault other units that come close to them; as such, they exist only to be killed for experience points and gold. These neutral creeps vary in strength from very weak, "level one" creeps, to, in some versions, very powerful ones which require a whole team of high level heroes in order vanquish (e.g. Roshan, level 25, in Defense of the Ancients: Allstars).
As in WarCraft III, heroes possess three main statistics, known as "attributes" (Strength, Intelligence and Agility) with every hero having a "Primary Attribute." The Primary Attribute can be determined based on icons shown on the status panel, as depicted here (Strength depicted by a 'fist' icon, Agility by 'foot' and Intelligence by 'mind'). Increasing the Primary Attribute of a hero will increase the damage it deals when attacking. In addition, increasing the attributes of a Hero will enhance corresponding statistics.
(the effects of an improvement of a hero's attributes are the same among heroes.
Defense of the Ancients: Classic is the original Defense of the Ancients map series, of which "Eul" was the creator and first editor. This map is considered by some players to be the best and most balanced map series for Defense of the Ancients. During its history of official versions, it was edited by several different people - most notably "Kegsta," who had the longest stint as an editor aside from that of Eul's. Together with Kegsta and Ryude, "raydex2000" made an effort in spicing up the graphic theme with a Minimap Preview or a 1600x1200 Desktop also he reworked six of the heroes' skins. Eul has since abandoned this project and declared it to be open-source, and thus there is no official editor for the Defense of the Ancients: Classic series. However, there are still unofficial editors whose maps are hosted frequently. The most notable current editors are "Quantum.dx" (responsible for versions 3.6d, as well as 3.95C, and 4.0 for The Frozen Throne), "Fluffy_Bunny" (creator of versions 3.7, 3.8x, and 3.9x), "Ryude" (creator of the 3.7x series), and "Danite" (creator of the Rumble 3.x series, Danite's Hell, and Multimode 4.0). Defense of the Ancients: Classic for still has clans that continue to play against each other, as well as hold tournaments.
Currently, in most versions of Allstars, the map contains many more heroes and items than Defense of the Ancients: Classic. It is also updated quite frequently, which may explain its ongoing popularity. However, this popularity sparked a controversy over who ought to be credited for its fame. For instance, a number of Classic players resent Allstars' editor, Guinsoo, for having 'stolen' their map, especially since he is alleged to have similarly 'borrowed' most of his triggers, spells, heroes and items from other people; Guinsoo, for his part, maintains that, aside from the nearly identical map layout, the map was created from scratch and based only spiritually on Eul's work. Regardless, Allstars remains widely played on The Frozen Throne, and is the most popular Warcraft III custom map.
Bugs in version 5 of Allstars prompted many to offer fixes to Guinsoo, but the map development was opaque and release schedules were discretionary. As such, the map forked in version 5.84b. Guinsoo joined the mass movement to the popular MMO World of Warcraft, and "IceFrog" took over as the head of project since version 6.
Currently, players have shown increasing interest in the 6.xx versions as with each consecutive version, more bugs are fixed and the map is believed to be more stable and balanced. Version 6.33b, the most current official version, is the most frequently played on Battle.net and LAN parties. Most importantly, shortmode has been changed to easymode.
Currently, Defense of the Ancients: Allstars is popular among many players around the world, as observed on the Battle.net servers and the PvPGN network of private servers. Games are also hosted on servers not sanctioned by Blizzard such as Blueserver Malaysia and Eurobattle.
Players of Defense of the Ancients: Allstars, particularly in Asian regions, often go to cybercafés or lan centres for friendly matches. In Malaysia, version DotA Allstars v5.84c is still frequently played[2].
Cash tournamounts are also common in the Asian region. In Aug 2006, the official Malaysian distributor of Warcraft III will be offering RM30,000 to the winner of the DotA national championship[3].
DotA Allstars v5.84c was also featured in the Malaysian and SingaporeanWorld Cyber Games 2005 national finals.
CHAOS is a Korean-language port of Defense of the Ancients, and is not popular outside of Asia, though it enjoys cult-like popularity there.[citation needed]
Defense of the Ancients: Danite's Hell is a version of Defense of the Ancients 3.7 in which all hero skills are randomly chosen. Some skills are left out, however, such as those which need only be leveled up once or twice, or would be impractical on a large amount of heroes. This version is popular with many players because of the new level of uncertainty.
Defense of the Ancients: Outland is another The Frozen Throne variant of Defense of the Ancients, mostly maintained by "Softmints" and "JackOfBlades," but with work currently passed onto "emjlr3." It is less well-known than Allstars, but updated more frequently. It is more hero-based than item-based, a slightly slower-paced game than Allstars, and the heroes are entirely different. Development has re-started after much time was taken in fixing the lag spikes created in 4.4b.
Challenges, much like the Rune powerups in Allstars and the quests in Defense of the Ancients II: Thirst for Gamma, are an aspect of Outland. A player picks up a rune, and is then given a challenge to complete. If the player succeeds, he or she gains seven hundred and fifty gold; failure will cause the loss of a level, which is more significant in Outland than other variants of Defense of the Ancients. This puts pressure on the player to complete the objectives.
The current Challenges are:
Only one challenge of each type can be active at a time, but two challenges can be held at the same time by a single player.
The heroes of Outland differ from other Defense of the Ancients variants in many ways. Firstly, experience point-gain is slower at the start of a game, and items take priority. Secondly, the heroes are much more functional towards their purpose - for example, the "Red Stain" hero is excellent at killing other heroes, yet its ability to lead a charge up a lane is weak, unless its entire selection of items is focused upon it, causing it to become only moderate at both.
Hero killing is also a harder task than in other variants, as heroes are generally more resilient, and all heroes have access to an ability which aids in escaping from imminent death. There are many "special" hero types in play from other heroes, most notably the "Shadowdancer" hero, whose movement style is based on short distance teleportation, and the Focus Monk, which needs to go into a "Trance" every sixty seconds to replenish his energies. This takes five seconds to activate, and his skills gain bonuses upon activation of this skill.
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Defense of the Ancients, commonly referred to as DotA, is a popular Aeon of Strife-style custom map created for the game Warcraft 3 (by Blizzard Entertainment). The original version of the map was developed for Warcraft 3: Reign of Chaos by "Eul," though it was later unofficially ported to the Warcraft 3 expansion pack, The Frozen Throne. Several variants of the map exist under the name of Defense of the Ancients.
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